Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Sea Turtles are a necessity of life for the sea-faring Brungar. Although the majority of these docile reptiles are kept for food, it occassionally happens that one of the oceanic testudines become a warsteed. These animals join the Brungar army as what amounts to their adolescence. Their shells are immediately painted according to the tribal color of their tamers, in order to discern them from wild and enemy turtles. The bony shell of these turtles are comparable in fortitude to the guardsmen of ancient times. The turtles will bite antagonizing forces in close range, and can fire jets of water at enemies when engaging in long-range combat.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit can move unseen in shallow and deep water, requiring little air from the surface.
Advances from: | |
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Advances to: | Sea Turtle |
Cost: | 15 |
HP: | 35 |
Movement: | 5 |
XP: | 30 |
Level: | 1 |
Alignment: | lawful |
ID | Baby Sea Turtle |
Abilities: | steadfast, Shallow Submerge |
Jaws pierce | 8 - 2 melee | ||
Water Jet impact | 5 - 2 ranged |
Resistances: | |
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blade | 30% |
pierce | 30% |
impact | 30% |
fire | -10% |
cold | -10% |
arcane | -800% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 40% |
Cave | 2 | 40% |
Coastal Reef | 2 | 60% |
Deep Water | 1 | 50% |
Flat | 1 | 40% |
Forest | 2 | 30% |
Frozen | 3 | 30% |
Hills | 2 | 40% |
Impassable | 99 | 1% |
Mountains | 3 | 30% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 30% |
Shallow Water | 1 | 50% |
Swamp | 2 | 50% |
Unwalkable | 99 | 1% |
Village | 1 | 50% |